



Glosniki (Sound Blaster Z), Spec Version 1.1 (default) eax efx xram OpenAL Soft, Spec Version 1.1 eax efx xram SOUND: OpenAL: system default SndDevice name is Glosniki (Sound Blaster Z) SOUND: OpenAL: EnumerationExtension Present loading d:\games\dead air\gamedata\configs\system.ltx SOUND: OpenAL: EnumerationExtension Present dir=C:\Games\DeadAir dir=C:\Games\DeadAir dir=C:\Games\DeadAir dir=C:\Windows\system32 CleanDeviceSpecifierList CleanDeviceSpecifierList DirectSound Software devices Speakers (SB Audigy) SOUND: OpenAL: system default SndDevice name is DirectSound3D stack trace:Ġ023:73858D99 MMDevApi.dll, Ordinal2() 0023:73854C6A MMDevApi.dll, Ordinal3() 0023:73851674 MMDevApi.dll, Ordinal15() 0023:7385191B MMDevApi.dll, Ordinal15() 0023:779863ED ntdll.dll, RtlTestBit() 0023:77974429 ntdll.dll, TpCallbackIndependent() 0023:769533AA kernel32.dll, BaseThreadInitThunk() 0023:77959F72 ntdll.dll, RtlInitializeExceptionChain() 0023:77959F45 ntdll.dll, RtlInitializeExceptionChain()Īny suggestions would be very much appreciated.įS: 56478 files cached 28 archives, 7818Kb memory used. Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll ! Unable to find InstallUserName entry in registry ! Player name registry key (InstallUserName) not found ! Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll command line Executing config-script "user.ltx".

loading c:\games\deadair\gamedata\configs\system.ltx -loading c:\games\deadair\gamedata\configs\system.ltx Initializing Engine. using fs-ltx fsgame.ltx FS: 56546 files cached 28 archives, 7767Kb memory used. It won't load past the initial X-Ray splash. So I've just installed Dead Air, no addons except the English translation.
